Weekly Events

  • Mondays at 9:00 AM – Glen Eagle Golf Course. Players must check in before 8:30 AM
  • Wednesdays at 9:00 AM. Player must check in before 8:30 AM
  • Note: Fridays are not part of the seniors club but we usually play early morning with a “skin” format.

Weekly Events

Past Events

  • Mesquite Nevada –  Photos
  • Snohomish Golf Course – Results and photos 

Monday Scramble / Event Rules & Guidelines

Teams begin play from the WHITE TEES. SUPER SENIORS start from the YELLOW TEES. Standard Scramble rules apply. Selected shots marked, and players get 1 club length, placed no closer to the hole and must remain in the same cut. If in any hazard, place ball within 3 inches of original shot. Balls in Sand Bunker sand can be raked, and ball placed.  Balls on green can be placed within 3 inches and no closer to the hole. 

– Scoring PAR: White remains on White. Yellow to White. Blue to White. Black to Blue.

– Scoring BOGEY: Bogey from White, Blue or Black tees Moves Team to Yellow tees.

– Scoring BIRDIE: Yellow to White. White to Blue.  Blue to Black. Teams continue to play Black   tees, until a par or bogey is scored and then move to appropriate tee.

– Scoring EAGLE: Scoring Eagle from any set of tees Moves Team to the Black tees. 

1. Teeing off for SUPER SENIORS:  Super Senior p layers will start play from the Yellow Tees.  Super Seniors will play the White Tees when their Team is playing from the Blue or Black Tees (Hole #15 included) plus the 2 KP Holes.  PLEASE NOTE – There will be a 2 Stroke Penalty when a Team member Tees off from the Incorrect Tee Box, and that shot is used and recorded.  Switching Tee boxes is the fabric of our unique game.  Everyone must be diligent, consistent and fair for everyone.  PEER REVIEW PLEASE! 

2. KP Hole Format: – KP holes will be considered amnesty holes. All TEAMS and All PLAYERS Tee off from the White Tees regardless of prior hole results or Super Senior designation. There will be 2 KP’s for each event.  KP hole results have no impact on the following hole tee requirement.  The tee is established based on the score of the hole prior to the KP hole. (ex. – hole 3 is KP, use result from hole 2 to determine which tee to play on hole 4.  For 3 player Teams, the player hitting 2 shots shall only be allowed to count the first attempt for the KP contest.

3.   Threesomes:   3 man teams competing against 4 man teams will be given up to 3 additional shots per hole.  One can be used on the Tee box or fairway and TWO on the putting green.   Players are to alternate the holes (player 1: holes 1,4,7,10,13 16; player 2: holes 2, 5,8,11,14,17; player 3: holes 3,6,9,12,15,18) Players can hit consecutive shots on the Tee Box, fairway & putting green.  If players are uncertain whether a shot has made it on the green or playable, they may choose to hit a provisional mulligan without forfeiting that shot.    

4. Tie Breakers: When a tie between two or more teams occurs: 

            A) We will check the Last Nine Holes, then the Last 6 Holes, then the Last 3 Holes. 

B) Then move to the First Nine Holes, then the First 6 Holes, then the First 3 Holes.

C) If Teams still Tie they receive equal Points and Payouts and the match is a Tie.